//
// Uncomment one source of include below.
// Note that only one game engine can exist at a time.
// Including multiple example will cause unexpected behaviour.
//

// Drawing a Shape
// Ti.include("rectangle.js");
//

// Drawing Sprites
// Ti.include("sprites.js");
//

// Using Sprite Sheets
// Ti.include("spritesheet.js");
//

// Using Sprite Sheet Animation
// Ti.include("spritesheet_animation.js");
//

// Using Sprite Atlas
// Ti.include("spriteatlas.js");
//

// Using Multiple Scenes
// Ti.include("multiple_scenes.js");
//

// Using Transformations
Ti.include("spritesheet_transform.js");
//